What is the difference between the sticker and rendering with Maya as a character model? Mainly the difference in effect.
Id the effect of rendering with a renderer is more real than UV stickers?
4 thoughts on “In Maya, what is the difference between stickers and rendering?”
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For example: For painting,
The outline of the modeling is equivalent to the outline you outlined by the pencil;
map and the above material are equivalent to the color of you in color pen;
It's equivalent to mounting for your painting!
, that is, any MAYA work must be rendered and output, it is a complete work. Of course, this is limited to the role of Maya software. Real complete works also need to make later, special effects, etc.!
This, the texture is material. The model of a character just makes him look like a person's shape, and then give him the material on the UV drawing map to make the model look the same skin effect as humans. Test, the rendered thing is your final finished product.
这个很好理解.模型,贴图,渲染是一个完整的过程.rn模型就等同与裸体,贴图等同于穿衣服,渲染等同于拍照.rn这样说可能不是最准确的,但Good understanding.
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In fact, the stickers and rendering are more perfect for the effect of the model.
The rendering is to see the final export effect. No matter whether the picture you posted is perfect, you can render the effect first. Both of them are a process of making. If light stickers, do not render. I don't know the real effect.